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beBoy
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Posts : 51
Join date : 2017-05-23
Location : Markham
http://catnmousejungle.forumotion.com

Latest version - build 0870 - August 1, 2018

on Thu Aug 02, 2018 7:11 am
I can't believe it's almost been 7 months since I last played this map...  Hope you guys enjoy this.

Change log:

Classic 2.018 BETA build 0870 - August 1, 2018
- (balance) increased each DT's worth from $100 to $200, but Cat gets a DT for every two mice kills.
- (balance) Cat now gets an income of $1 every second.
- (balance) everytime a restore base mineral is used, the proceeds ($300) will be given to Cat.
- (balance) increased Cat's Melee attack cost increase factor from 5 to 10
- (balance) increased Cat's Missile attack cost increase factor from 3 to 8
- (balance) increased Cat's Carapace armor cost increase factor from 3 to 8
- (balance) increased Cat's Ventral Sacs upgrade cost from $25 to $50
- (balance) Auto-saved Mice are prevented from saving other Mice for 5 minutes, rather than forever.
- (balance) Mice that steps on the save beacon will be prevented from saving other Mice for up to 25 seconds.  This is to discourage Mice from going near or staying on the save beacon for a prolong period of time.
- (balance) $5 of the proceeds will be given to Cat when Mice buying Stupid Freds
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Cerorec
Posts : 9
Join date : 2017-07-05
Location : Wisconsin...?

Re: Latest version - build 0870 - August 1, 2018

on Fri Aug 10, 2018 6:56 am
Played a couple times of this map. I like it; great update. Cat's are more buffed now, and with the more income, they upgrade quicker now. Not time wise, but the constant supply of minerals keep the cats upgrading. Plus, more expensive Mice upgrades too, making it harder for Mice to keep up with Cat. Because of this, lots of people say its Cat sided, which I don't think it's true. I think its quite balanced. Great version.
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beBoy
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http://catnmousejungle.forumotion.com

Re: Latest version - build 0870 - August 1, 2018

on Mon Aug 20, 2018 5:29 am
Thanks Cerorec. While constant flow of money is good for cat's upgrade, the random spell that the game is giving to Cat is slightly OP, considering that each spell is twice as expensive now (given each DT is worth 2 mice kills instead of 1). I'm thinking whether to remove the random spell altogether, or to make it twice as rare.
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Cerorec
Posts : 9
Join date : 2017-07-05
Location : Wisconsin...?

Re: Latest version - build 0870 - August 1, 2018

on Tue Aug 21, 2018 12:25 pm
Played this version a lot now. I have yet to encounter anyone in game complaining about the random spells given to Cat.  Usually, I hear people complain about how fast Cat's upgrading is. I think people aren't yet adjusted to the new additions and changes of this map, and are still measuring its balance based on older maps. As for me, I think you should keep the random spell mechanic in game. It's pretty cool and it's fine with me.
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Re: Latest version - build 0870 - August 1, 2018

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